After hitting Render this is what I was getting, in fact it was a lot more over exposed. Also I turned off Real-World Scale in the UV Maps on the Chair. The problem was with the exposure, aperture and camera distance. Once I had adjusted these three I got the render below which took 21 minutes.I found Nox Renderer nice and simple to use and I am looking forward to working with it more in future and seeing it develop. NOTE. After writing this post Evermotion have posted some tutorials here. Check them out, there are some great features and you will probably get on better than I did.
How to Model, Texture, Light and Render a Macbook in 3ds Max
I have a series of lectures coming up and one of them will be Modelling a Macbook in 3ds Max, here is the first attempt. This video is at about 10x speed and shows how to set up blueprints and model the Macbook using simple primitives and pro boolean. I am not the biggest fan of boolean but in this case they proved very effective. http://www.youtube.com/watch?v=3fbc_jj8MXg In the second video of the series I go through Texturing, Lighting and Rendering a Macbook in 3ds Max. This time it is a brief introduction to materials and texturing. Again the video is at about 10x the speed and shows a simple Mental Ray setup for rendering, materials and adding an animated texture to the object.
http://www.youtube.com/watch?v=stxr7l-yZxM
You can also buy my model from turbosquid.