Depth of Field with 3ds Max in 11 Steps

Have you ever seen those awesome close-up shots where the background is blurry and the foreground is in focus or even the other way around? Well, today I am going to show you how you can do that in 3ds Max. There is also a video on the YouTube channel. Good luck and I look forward to seeing what you come up with.

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In this Quickest Way To Make we will cover
How to set up a camera with Depth of Field.

1. Depth of field is something that can be added in your camera. Here are a few examples from the real world.

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2. Depth of Field can add photorealism to your renders. Let’s open up our scene file. (This scene was created from in the Interior Rendering with 3ds Max and Vray course.)

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3. In the top view lets select our camera and shift drag it and make a copy and name it DOF 1. Hit C with it still selected and you will go to the Camera view.

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4. In this example lets create an image looking at the pillows on the bed. Use the navigation tools to get the desired image.

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5. I want this shot to be square so lets change the render settings to 1200 x1200.

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6. Hit Shift F to get up the safe frames.

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7. In the top view make sure your camera is on target and you will be able to see where it is targeting.

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8. We want that on the pillows so you can use the target dialog to get that looking right. In the camera settings go to x and enable DOF. Wait a minute you will see the effect in the viewport.

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9. In the render settings change the output paths.

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10. Now if you hit render, you should get something like this.

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11. You can then use the post production techniques I showed you in the Photoshop Tutorial to get something like this.

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Your Next Steps ..
 

I hope you enjoyed this ebook and learned a thing or two .. :-)

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Take what you learned and apply it to your 3D workflow.

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Render on!

Jake